Who makes GTA 6? Rockstar Games, its 13 offices and what isn't official

The store listing says "Developed by Rockstar Games" and nothing more. This is the official record on Rockstar's offices, acquisitions and named people, and the figures that are often misread, checked on September 29, 2026.

The short answer

GTA 6 is made by Rockstar Games. That is the only developer name Rockstar or a platform holder has put on the game: the Xbox Store listing for Grand Theft Auto VI shows "Published by Rockstar Games" and "Developed by Rockstar Games", checked on September 29, 2026. Rockstar's own Grand Theft Auto VI page carries no studio credits.

Synthetic image: a dark-blue desk globe dotted with small brass pins under a desk lamp, with an empty open-plan office and a night skyline behind it.
Synthetic illustration generated with Codex imagegen; not a Rockstar image or a real studio. Synthetic illustration: MissionMarker

What Rockstar has not published is a split of the work between its studios. There is no official statement naming a lead studio for GTA 6, no per-studio headcount and no credits list. The game's credits will be the first official record of who did what, and they don't exist yet. Until then, anything more specific than "Rockstar Games" is inference, not information.

What Rockstar Games is

Rockstar's corporate page says the label "was founded in 1998" and is "a wholly owned subsidiary of Take-Two Interactive Software, Inc." Take-Two's annual report for the fiscal year ended March 31, 2026 adds the detail that matters here: "Software titles published by our Rockstar Games label are primarily internally developed." In other words, Rockstar publishes games that its own teams build, rather than contracting an outside developer for them.

The same filing puts Rockstar's corporate offices in New York, in about 97,000 square feet of leased space, and notes that Take-Two owns two office buildings in Edinburgh. It describes Grand Theft Auto as a series that "has sold-in over 465 million units worldwide", with Grand Theft Auto V alone at "over 225 million units", and says Rockstar "announced that Grand Theft Auto VI is planned for release on November 19, 2026". That date still holds on Rockstar's GTA VI page.

Rockstar's 13 offices, as its careers site lists them

Rockstar's careers page names 13 offices. The list below reproduces the locations exactly as the page gave them on September 29, 2026, with the kinds of roles each office was advertising that day. Open roles are a snapshot of hiring, not a statement of what an office is working on.

Office Location on Rockstar's page Roles advertised on September 29, 2026
Rockstar Australia Sydney, New South Wales, Australia Code (graphics, gameplay)
Rockstar Dundee Dundee, Scotland, United Kingdom Code, security, tools
Rockstar India Bengaluru, Karnataka, India Community, online services, security
Rockstar International No city given None listed
Rockstar LA Los Angeles, California, United States None listed
Rockstar Leeds Leeds, England, United Kingdom Art, code, security, tools, workplace services
Rockstar Lincoln Lincoln, England, United Kingdom None listed
Rockstar London London, England, United Kingdom Security
Rockstar New England Andover, Massachusetts, United States Online services, security
Rockstar New York Manhattan, New York, United States Analytics, IT, online services, production, security, workplace services
Rockstar North Edinburgh, Scotland, United Kingdom Audio, code, security, tools
Rockstar San Diego Carlsbad, California, United States Art, code, online services, security
Rockstar Toronto Oakville, Ontario, Canada Art, IT, security, tools

None of the job ads we opened names Grand Theft Auto VI. A Rockstar Australia listing for a graphics programmer, for example, describes "a team working on some of the most rewarding, large-scale creative projects" and places the job in "Rockstar's state-of-the-art game development studio in Sydney", without naming a game.

Three studios Rockstar added since 2019

Three of the 13 offices joined Rockstar through acquisitions in the years GTA 6 was in development. Each deal was announced with a date, which makes these the best-documented entries on the list.

Rockstar India (2019). In May 2019 Rockstar bought the Bengaluru art studio Dhruva Interactive from Starbreeze for a reported $7.9 million. Game Informer, citing the announcement, described Dhruva as "320-strong" and reported that it would work alongside the studio Rockstar already had in India. That report relies on Starbreeze's disclosure; Rockstar did not publish its own release about the deal.

Rockstar Dundee (2020). On October 14, 2020, Take-Two announced that Rockstar had acquired Ruffian Games and that the Dundee studio "will operate under the new name of Rockstar Dundee". The release describes Ruffian as a team "of just over 40", founded in 2008, that had worked on the Crackdown series and on Halo: Reach for the Master Chief Collection, with experience that "even includes some early Rockstar titles from the Grand Theft Auto and Manhunt series." Sam Houser, named as "Founder of Rockstar Games", called the team "a talented addition to Rockstar's global studios".

Rockstar Australia (2025). On March 3, 2025, Take-Two announced that Rockstar would acquire Sydney's Video Games Deluxe and rename it Rockstar Australia. The release credits the studio with the 2017 re-releases of L.A. Noire and L.A. Noire: The VR Case Files, and with upgrades to Grand Theft Auto: The Trilogy – The Definitive Edition. Jennifer Kolbe, Rockstar's Head of Publishing, said: "After working together closely over many years, we are excited to have Video Games Deluxe join the team as Rockstar Australia."

None of the three announcements mentions GTA 6 by name. The Dundee release speaks of "future projects".

The people Rockstar and Take-Two have named

Official documents name few people, and none of them as a GTA 6 credit.

  • Sam Houser signed Rockstar's November 8, 2023 Newswire letter marking the label's 25th anniversary, the letter that promised "the first trailer for the next Grand Theft Auto" in early December.
  • Dan Houser, Rockstar's Vice President, Creative, left the company. Take-Two's filing of February 4, 2020 says his "last day will be March 11, 2020", after "an extended break beginning in the spring of 2019."
  • Jennifer Kolbe is quoted as Rockstar's Head of Publishing in the March 2025 acquisition release.

Rockstar has published no director, writer or voice-actor credits for GTA 6. The official character profiles describe the characters, not the people who play or wrote them.

Why the store listing doesn't settle it

"Developed by Rockstar Games" on the Xbox Store is the label, not a studio. The Xbox Series X|S listing for Grand Theft Auto V uses exactly the same wording, "Developed by Rockstar Games", so the store field would read the same whichever office led the work. It confirms that GTA 6 is an internal Rockstar production, which matches Take-Two's "primarily internally developed" line. It cannot tell you more than that.

Figures that get misread

A few numbers circulate as if they described the GTA 6 team. They don't.

  • 9,998 developers. Take-Two reports 12,909 full-time employees as of March 31, 2026, "including 9,998 in development studios". That is the whole company, including 2K and Zynga, not Rockstar and not GTA 6.
  • The country list. The same filing says Take-Two has internal studios in 14 countries, including Hungary, Serbia and Spain. That list covers every Take-Two label. Rockstar's own careers page lists offices only in Australia, Canada, India, the United Kingdom and the United States.
  • "The biggest team ever." No Rockstar or Take-Two document states a GTA 6 team size, budget or development start date.

What is confirmed and what is not

Checked on September 29, 2026.

Claim Status Evidence
Rockstar Games develops and publishes GTA 6 Confirmed Xbox Store: "Published by" and "Developed by Rockstar Games"
Rockstar titles are mostly made in-house Confirmed Take-Two 10-K: "primarily internally developed"
Rockstar has 13 offices Confirmed Rockstar careers page lists 13
A named studio leads GTA 6 Unconfirmed No Rockstar or Take-Two statement
GTA 6 team size or budget Unconfirmed Not in any filing or Newswire post
GTA 6 credits Not yet published Nothing on Rockstar's GTA VI page
9,998 people work on GTA 6 Misleading That figure is Take-Two's whole development staff

Where to check next

For everything else Rockstar has confirmed about the game itself, start with the official information overview. The showcase timeline lists every trailer and the Extended Look, which is where Rockstar has shown the work so far. If you want to confirm the developer field yourself, open the GTA VI listing in your own regional Xbox Store and scroll to "Developed by".

Sources

  1. Xbox Store — Buy Grand Theft Auto VI Details panel: 'Published by' / 'Developed by'; checked 2026-09-29 Lists Rockstar Games as both publisher and developer of GTA VI. No studio named. (opens in a new tab)
  2. Xbox Store — Buy Grand Theft Auto V (Xbox Series X|S) Details panel: 'Developed by'; checked 2026-09-29 Same 'Developed by Rockstar Games' wording for GTA V, showing the field names the label, not a studio. (opens in a new tab)
  3. Rockstar Games — Corporate Info Page body; checked 2026-09-29 Label founded in 1998; wholly owned subsidiary of Take-Two Interactive Software, Inc. (opens in a new tab)
  4. Take-Two Interactive — Form 10-K for fiscal year ended March 31, 2026 Item 1 Business (Rockstar Games; Human Capital); Item 2 Properties; checked 2026-09-29 'primarily internally developed'; GTA 465M+ and GTA V 225M+ sold-in; GTA VI planned for Nov 19, 2026; 12,909 employees incl. 9,998 in development; 14 studio countries; Rockstar NY offices ~97,000 sq ft; two owned Edinburgh buildings. Company-wide figures, not Rockstar-only. (opens in a new tab)
  5. Rockstar Games — Careers Office list; checked 2026-09-29 Names 13 offices with locations; Rockstar International has no city. (opens in a new tab)
  6. Rockstar Games — Career Openings Openings grouped by location and department; checked 2026-09-29 Snapshot of advertised roles per office; no listing for Rockstar International, LA or Lincoln that day. No listing names GTA VI. (opens in a new tab)
  7. Rockstar Games — Graphics Programmer / Rockstar Australia (Code) Job description; checked 2026-09-29 Describes large-scale creative projects and 'Rockstar's state-of-the-art game development studio in Sydney'; no game named. (opens in a new tab)
  8. Take-Two Interactive — Rockstar Games Acquires Ruffian Games (press release PDF) October 14, 2020; full release; checked 2026-09-29 Ruffian becomes Rockstar Dundee; founded 2008; 'just over 40' staff; Crackdown, Halo: Reach MCC; Sam Houser quote; 'future projects'. (opens in a new tab)
  9. Take-Two Interactive — Rockstar Games to Acquire Video Games Deluxe March 3, 2025 release; checked 2026-09-29 Video Games Deluxe renamed Rockstar Australia; L.A. Noire re-releases and GTA Trilogy upgrades; Jennifer Kolbe (Head of Publishing) quote. (opens in a new tab)
  10. Game Informer — Rockstar Buys Production Studio Dhruva Interactive From Starbreeze May 14, 2019 article; checked 2026-09-29 Press report citing the Starbreeze announcement (via GamesIndustry.biz): $7.9M, '320-strong'. Rockstar issued no release of its own; Starbreeze's original page now returns 404. (opens in a new tab)
  11. Take-Two Interactive — Form 8-K, February 4, 2020 Item 8.01 Other Events; checked 2026-09-29 Dan Houser, VP Creative, leaving after an extended break from spring 2019; last day March 11, 2020. (opens in a new tab)
  12. Rockstar Newswire — A Message from Rockstar Games November 8, 2023; signed Sam Houser; checked 2026-09-29 25th anniversary letter; first trailer for the next Grand Theft Auto promised for early December. (opens in a new tab)