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GTA 6 map: Vice City, Leonida and every official location

Rockstar names six destinations in Leonida. That is a confirmed list, not a complete map: there is no official square-mile figure, final region count or size comparison with GTA V.

Confirmed checked: source: “Only in Leonida” presentation
  • Vice City · Official · Leonida’s neon city; Rockstar has not published its complete street map.
Six separate, unlabelled abstract terrain tiles on a dark table
Synthetic illustration generated for this article.
  • Leonida Keys · Official · A named destination without published boundaries or area.

  • Grassrivers · Official · Presence confirmed; community-drawn borders remain unofficial.

  • Port Gellhorn · Official · A Rockstar-named location without a complete geographic specification.

  • Ambrosia · Official · Included in Rockstar’s destination set; exact placement is not mapped.

  • Mount Kalaga · Official · A named region with no published scale against the full world.

What does Rockstar actually confirm?

The “Only in Leonida” presentation confirms a world beyond Vice City. Leonida includes several differently named destinations.

Its wording presents only “a few” places. The six names are a reliable minimum, not a final directory.

What remains unknown?

Rockstar has not released a complete map, official area measurement, final settlement count or size comparison with GTA V. There is no evidence-based multiplier for how much larger the new world is.

How should you read fan maps?

They can be useful reconstruction projects when they explain their trailer evidence and uncertainty. They are still community models, not leaked or official maps, and their roads, borders and distances should remain labelled estimates.

Decision: treat the six names as official. Treat routes, distances and boundaries between them as estimates until Rockstar publishes a complete map.

Sources

  1. “Only in Leonida” presentation (opens in a new tab)